Core Mechanics - Enemies

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Fighting enemies on Arenas is basically the only thing Player does to experience Gameplay (lol, welcome to our childhood, kid!).

Should I say that not only Player attacks enemies, but that they also fight back? Enemies attack Player, yes. Enemies spawn on Arena and immediately joing the fight.

There are different enemies and we separe them by various criterias.

Enemies Types
There are 3 types of enemies:
 * 1) Creeps - standard enemies that form Waves
 * 2) Sub Bosses - special enemies that end each Wave sections at the end of each Arena
 * 3) Bosses - well, guess the name speaks for itself.

Creeps Classes
There are classes of Creeps known so far:
 * 1) Simple melee creep
 * 2) Armed melee creep
 * 3) Flying shooting creep
 * 4) Shielded melee creep
 * 5) Invisible sneaky creep
 * 6) Long melee creep
 * 7) Mage support (shield)

Sub Bosses Classes
Each Sub Boss has his unic Combat Mechanics. Here's the list of Sub Bosses known so far:
 * 1) Area Lava level - Lava Golem
 * 2) A2-W6-Ice Golem
 * 3) A3-W9-***